EtherCrash Predictor and Scripts Tested on 2.25 Million Real Rounds

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We tested 2,258,947 real EtherCrash rounds that we recreated. They were played between 6 January 2025 and 3 October 2026. Every script we ran lost money in total, no pattern turned up that a predictor could use, and the results match the maths EtherCrash publishes. Below you will find the figures and how to check them yourself.

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Rounds checked

2,258,947

Real payback at 2x

97.46%

Instant 0x crashes

0.989%

Biggest round

5,424,790.70x

The 30-second version

EtherCrash has a house edge of about 2%, and it is built into the formula. Of the rounds we recreated, 48.73% got to 2x. When 5 rounds in a row had stayed under 2x, the round after still got to 2x 48.81% of the time.

In 34.4% of our 5,000-round sessions, Martingale at 2x ran out of money. We followed the hash chain back and it ended right at game #10,000,001. We dropped four rounds from the restart on 6 January 2025 because they did not fit the formula.

🔮 EtherCrash predictors fail: after 5 losing rounds, 2x still came 48.81% of the time

An EtherCrash predictor cannot work, since the rounds before have no effect on the round that comes next. Out of 2,258,947 recreated EtherCrash rounds, 48.73% got to 2x. When 5 rounds in a row had ended under 2x, the next one got to 2x 48.81% of the time. The figure from EtherCrash’s own maths is 48.76%.

A round that ends under 2x is called a red round. Lots of predictor apps claim that after a long red run, a big round is “due”. These are the rounds that actually followed.

What came just beforeNext round hit the target
Any round2x: 48.73%
5 rounds under 2x2x: 48.81% (79,371 cases)
Any round10x: 9.71%
50 or more rounds with no 10x10x: 9.37% (14,215 cases)

The chance stayed the same after a red run. The small gaps between the rows are normal random wobble. They go both ways and are too small to bet on.

Waiting for a “due” 10x does not help

  • Any round: 9.71% of EtherCrash rounds reached 10x.
  • After 50 or more rounds with no 10x: the next round reached 10x 9.37% of the time, across 14,215 cases.
  • Longest gap with no 10x: 155 rounds, which ended on 12 December 2025.

Waiting a long time without a 10x did not bring one closer. The rate after a long wait was slightly lower, and that is just chance. Streaks can seem to mean something when they do not, and our guide to crash game patterns shows why.

The EtherCrash hash chain means the next round cannot be predicted

An EtherCrash round is made from a hash, which is a long code built with the SHA-256 formula. You get the hash for a game by taking the next game’s hash, as text, and running SHA-256 on it. That means the chain runs in reverse, so each new round uses a hash that was made before the one for the round just played.

The EtherCrash hash chain makes prediction impossible, because finding the next hash would mean running SHA-256 backwards. No computer can do that. Each hash is shown after its round ends, and you can check that it links to the previous round.

⚠️ No predictor app or “hash reader” can see an EtherCrash round before it happens. All they can see is rounds that are already over. Read our guide to crash game predictor scams to see how these apps get your money.

🤖 All six EtherCrash scripts lost money on real past rounds

Each EtherCrash script we tested ended up down overall when run on real past EtherCrash rounds. We cut the real history into 451 sessions, each 5,000 rounds long, and ran six betting scripts on every session. The 1.1x grind did best with a payback of 97.93%, but it still lost 466,455 ethos in total.

This is the test that counts if you are looking for an EtherCrash strategy or script to beat the edge. We used rounds that really happened, not made-up random ones.

  • 451 sessions in a row, each one 5,000 rounds long, with no rounds shared between them. In total that comes to 2,255,000 rounds.
  • Money: EtherCrash counts bets in ethos. 1 ethos is one millionth of 1 ETH, says EtherCrash’s FAQ.
  • Start: a 1 ethos base bet with 10,000 ethos in the balance.
  • Bust: the balance left was too small to cover the script’s next bet.

The six scripts

  • Flat 2x: a 1 ethos bet on each round, cashing out at 2x.
  • Flat 10x: a 1 ethos bet on each round, cashing out at 10x.
  • Martingale 2x: the bet doubles after every loss, and it cashes out at 2x.
  • Martingale 3x: the bet goes up 1.5 times after every loss, rounded up to a whole ethos, and it cashes out at 3x.
  • Wait 5: sit out until 5 rounds in a row land under 2x, play Martingale at 2x until it wins, then sit out again.
  • Grind 1.1x: a 10 ethos bet on each round, cashing out at 1.1x.
ScriptWent bustEnded up
Flat 2x0%2.2%
Flat 10x0%24.6%
Martingale 2x34.4%65.6%
Martingale 3x50.1%49.9%
Wait 52.0%98.0%
Grind 1.1x0%0%

A session “ended up” if it closed with over 10,000 ethos. On that column, Martingale 2x and Wait 5 seem strong. The table after it gives the total over all 451 sessions and the middle session.

ScriptMiddle session ended onTotal result
Flat 2x9,876-57,422
Flat 10x9,850-65,280
Martingale 2x12,411-382,393
Martingale 3x4,652-488,058
Wait 510,085-35,599
Grind 1.1x8,961-466,455

Every figure is in ethos. The middle session is the median, so half the sessions finished higher and half finished lower. All the totals are losses. For every 100 ethos bet, this is what each script paid back:

Grind 1.1x

97.93%

Flat 2x

97.45%

Martingale 3x

97.30%

Martingale 2x

97.15%

Flat 10x

97.11%

Wait 5

93.58%

Martingale wins small, then loses big

Martingale doubles your stake after a loss. As soon as you win, you get all those losses back with 1 ethos on top, and the stake goes back to 1 ethos. This tends to work, so Martingale 2x ended up in 65.6% of sessions.

Chart: Martingale at 2x on real EtherCrash rounds, 50 sessions of 5,000 rounds
Every line shows a real EtherCrash session of 5,000 rounds using Martingale at 2x. The grey sessions rose a little at a time. The red ones ran into a long string of losses, could not afford to double the bet again, and ended with just a few thousand ethos.
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Long losing runs are what break it. The bet doubles with every loss, so it gets big very quickly. The longest run under 2x in our recreated rounds was 20. The script was out in 34.4% of sessions, because the next bet needed more than the balance held.

💡 Key point

Roughly 1 in 3 sessions on Martingale 2x went bust. The money lost in those sessions was more than all the small wins put together. In total, Martingale 2x was down 382,393 ethos. Martingale 3x did worse: it went bust in 50.1% of sessions and was down 488,058 ethos.

The maths is explained in our Martingale guide for crash games. To see it play out with your own numbers, try the Martingale simulator.

Sitting out until 5 red rounds pass only cuts how often you bet

On EtherCrash, the wait-5 script only cut how often it bet, and that is why it went bust in just 2.0% of sessions. Waiting did not help it win.

The round after 5 under 2x got to 2x 48.81% of the time, no different from any other round. The busts that wait-5 did have were large. It had the worst payback of the six scripts, at 93.58%.

📊 EtherCrash statistics: how 2,258,947 real rounds compare with the theory

The real EtherCrash results match the maths EtherCrash publishes. Over 2,258,947 EtherCrash rounds, 48.73% got to 2x when the theory says 48.76%, and 0.989% crashed at 0x when the theory says 0.990%. A 2x cash out on every round paid back 97.46%.

Result bandSeenExpected
0x22,34322,366
1.00x44,60944,727
1.01x to 1.5x722,300720,763
1.5x to 2x368,961369,602
2x to 3x367,529368,379
3x to 5x294,192293,826
5x to 10x219,649219,860
10x to 20x109,891109,767
20x to 50x65,71265,808
50x to 100x21,78921,927
100x to 1,000x19,78719,731
1,000x to 10,000x1,9711,973
10,000x or more214219
Chart: real EtherCrash results against the published formula, 2,258,947 rounds
A green dot shows what share of real EtherCrash rounds got to that multiplier or higher. The black line shows what should happen under EtherCrash's published formula. From 1.01x right up to 100,000x, the dots stay on the line.
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Every band is close to what the formula predicts. There were 2,185 rounds of 1,000x or more, against 2,192 expected. There were 214 rounds of 10,000x or more, against 219 expected.

We also ran a standard fit test (chi-square) over these 13 bands. The score was 8.8 on 12 degrees of freedom, which gives p of about 0.72. That is within normal chance and fits the published maths.

📝 For the record: The edge of about 2% comes from two parts of the formula. 1 round in 101 crashes at 0x, and every other result is multiplied by 0.99. EtherCrash’s FAQ gives the same figure of about 2%, which means about 98% back over time.

The biggest EtherCrash rounds

🚀
5,424,790.70x, game #10,186,688

This was the largest round out of all 2,258,947, played on 27 February 2025. EtherCrash’s live game page for the round shows the same result we recreated.

GameResultDate
#10,186,6885,424,790.70x27 Feb 2025
#11,274,2354,546,721.95x30 Dec 2025
#11,162,4312,689,390.46x28 Nov 2025
#12,257,0951,038,128.80x3 Oct 2026
#11,675,481750,746.49x22 Apr 2026
#10,681,204740,919.06x16 Jul 2025

We checked all six of these against EtherCrash’s live game pages. Every one matched.

The longest streaks we found in the recreated rounds

Under 2x in a row

20

0x crashes in a row

3

2x or more in a row

18

Rounds with no 10x

155

The run of 20 rounds under 2x finished at game #10,290,219 on 28 March 2025. That is long enough to bust a Martingale script starting from 10,000 ethos with a 1 ethos bet. Martingale 2x on those settings is out after 13 losses in a row. The next bet would be 8,192 ethos, which is more than the balance has left.

⚖️ Do EtherCrash results match its published formula? Yes, after the first four rounds

On fairness, the 2,258,947 EtherCrash rounds we recreated fit EtherCrash’s published formula and the expected odds. The hash chain from game #12,258,950 walked back exactly to game #10,000,001. All of about 480 rounds we compared with EtherCrash’s live game pages matched, from game #10,000,004 onward.

This test answers one question: do the EtherCrash results match the published formula? It does not cover the rest of the business. In the rounds we checked, the results fit a house edge of about 2%, as EtherCrash’s FAQ says.

There are two things we could not explain or check. Both are set out in full in the method section below:

  • The first four rounds after the 6 January 2025 restart (#10,000,000 to #10,000,003) do not match the published formula. We left them out of the statistics.
  • We could not find a final hash or seeding announcement published for the January 2025 restart.

📝 Things this test leaves out: we did not look at deposits, withdrawals, customer support or the company that runs EtherCrash. Rounds before game #10,000,000 are not on the site, so we did not check them. We also did not check when the hash chain was made.

We only tested whether EtherCrash is fair here. This is not a full review of the site. For a general look at how seeds and hash chains work, read our guide to provably fair crash games.

🔍 The steps we took to rebuild the EtherCrash history

We rebuilt the EtherCrash history from one public hash chain and one Ethereum block hash, then ran EtherCrash’s own formula on every hash. Anyone can repeat it. The work covers 2,258,947 rounds, from 6 January 2025 up to 3 October 2026.

PeriodGamesStatus
Before 6 Jan 2025Below #10,000,000Not on the site
6 Jan 2025#10,000,000 to #10,000,003Left out
6 Jan 2025 to 3 Oct 2026#10,000,004 to #12,258,950Checked

EtherCrash’s current game history starts at game #10,000,000 on 6 January 2025. Lower game numbers are not on the site. EtherCrash plays about 3,400 to 3,550 rounds a day and is still running every day.

1

Get the client seed

EtherCrash mixes every game hash with a client seed. The seed is the hash of Ethereum block 21,555,555, mined on 5 January 2025 at 03:20:23 UTC, the day before the restart. The seed is 0xa9463d60b9e6163a3a37c76b225e1a02c97a1bdda4a9a4409d2212d95a334de9

2

Rebuild the hash chain

Each earlier game hash is the SHA-256 of the next game hash, written as text. We started from the hash of game #12,258,950, which is cd0b3fa0dae5fca9eed4edcfaefe89da5177ff18c3367b11d26501c353edc910

Walking the chain back with SHA-256 reached game #10,000,001’s hash exactly.

3

Work out each result

Mix each game hash with the client seed using HMAC-SHA256. If the HMAC number divides exactly by 101, the round crashes at 0x. If not, take the first 13 characters as a number h, with e = 2^52. The result is floor(((100e minus h) / (e minus h)) x 0.99) / 100, never lower than 1.00x. The 0.99 and the 1 in 101 make the edge of about 2%.

4

Check against EtherCrash’s live pages

We compared about 480 rounds with EtherCrash’s live game pages. That included 300 rounds in a row and the 6 biggest results. Every one of those rounds matched.

5

Run it twice

We ran a second check on its own to work out the results again, and the numbers came out the same.

This short Node.js script works out EtherCrash results from a game hash. It starts with the hash of game #12,258,950 and walks back 5 games. It prints 8.26x, 1.15x, 11.94x, 1.04x and 2.99x, for games #12,258,950 down to #12,258,946. Swap in any other game hash from EtherCrash’s game page, and change the 5 to walk back further.

const crypto = require('crypto');

const seed = '0xa9463d60b9e6163a3a37c76b225e1a02c97a1bdda4a9a4409d2212d95a334de9';
let hash = 'cd0b3fa0dae5fca9eed4edcfaefe89da5177ff18c3367b11d26501c353edc910';

function result(gameHash) {
  const hmac = crypto.createHmac('sha256', gameHash).update(seed).digest('hex');
  if (BigInt('0x' + hmac) % 101n === 0n) return 0;
  const h = parseInt(hmac.slice(0, 13), 16);
  const e = 2 ** 52;
  return Math.max(100, Math.floor((100 * e - h) / (e - h) * 0.99)) / 100;
}

for (let i = 0; i < 5; i++) {
  console.log(result(hash).toFixed(2) + 'x');
  hash = crypto.createHash('sha256').update(hash).digest('hex');
}

🔍 The first four rounds after the restart

The first four rounds after the 6 January 2025 restart (#10,000,000 to #10,000,003) do not match the published formula. Two had bets, totalling 30 ethos (under 10 US cents). Every round we compared from #10,000,004 onward matches. We left the four out of the statistics and do not know why they differ.

Game #10,000,000’s hash is not part of the chain. Games #10,000,001 to #10,000,003 are part of the chain, but the result shown differs from the formula. We tried other seeds, bytes instead of text, no 0.99 factor, other instant bust rules and shifted game numbers. None matched.

🔍 What we could not check

We could not find a final hash or seeding announcement published for the January 2025 restart. Without one published before block 21,555,555, a reader cannot independently confirm when the chain was created. This is a limit of what can be checked, not a finding of any problem.

Sources

Data checked 3 October 2026.

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❓ Frequently asked questions

Is there an EtherCrash script that beats the house edge?

No, no EtherCrash script we tested beat the house edge. We ran six scripts over 451 real sessions, and all of them lost money in total, with payback between 93.58% and 97.93%. A script can change how often you win, but each one paid back less than it bet.

Is it possible to see the next EtherCrash hash in advance?

No, nobody can see the next EtherCrash hash, because each one is shown only once its round is over. Working it out early would mean running SHA-256 backwards, and that cannot be done. Predictor apps cannot see it either.

What was the largest EtherCrash multiplier we found?

The largest EtherCrash multiplier we found was 5,424,790.70x, in game #10,186,688 on 27 February 2025. So far in 2026, the top one was 1,038,128.80x, in game #12,257,095 on 3 October 2026.

How big is EtherCrash’s house edge?

The EtherCrash house edge is about 2%, which means about 98% comes back to players over time. In 1 round out of 101 the game crashes at 0x, and the 0.99 in the formula covers the rest. Over the real rounds, a 2x cash out every time paid back 97.46%. The EtherCrash FAQ also says it gives players a small social bonus, and it says this brings the edge closer to 1.45%.

How many EtherCrash rounds are played each day?

About 3,400 to 3,550 rounds a day. EtherCrash is still running every day.

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